sábado, 13 de marzo de 2010

MindShake goes 3D

(copied from our new blog, please visit it)

Once we have done CCustomMesh, the next logical step was to add 3D support for MindShake.

Now MindShake can mix sprites with 3D objects, and they behave the same way and you can happily mix them in each layer, add behaviors to them and so on.

viernes, 26 de febrero de 2010

CCustomMesh


We've added a new object to CObjectLayer, it is a generic mesh. So, now you can mix sprites, texts and generic meshes in the same layer.

In addition, a mesh can be composed by submeshes, and you can assign different ways of rendering for each submesh: Points, Lines, LineStrip, LineLoop, Triangles, TriangleStrip and TriangleFan.

These meshes are fully editable and you can add and modify at any time: VertexPosition, VertexColor, VertexTextureCoords, VertexNormal. Finally, tell that the user can add VertexIndexes if the mesh is not linear.

Otherwise, it behaves like an ordinary sprite.

viernes, 5 de febrero de 2010

Our first app is out!

(copied from Lucera's blog)

This time is not a game. There were several companies asking us if we are able to do iPhone apps, and then we make this one.

WeightControl is an application to track your weight visually, making it the perfect complement for people starting a diet or sportmen who want to grow their muscular mass.

WeightControl is an application to track your weight visually, making it the perfect complement for people starting a diet or sportmen who want to grow their muscular mass.

WeightControl is designed for people who want to gain or lose weight, or just want to keep track of this. Thanks to the historical weight measurements you will see your progress, for weeks, months or years, easily graphically and can also observe the trend of your weight in certain moments in history. You can also view your weighing in a list, where you can watch the progress of your weight over time.

Another interesting aspect is the application that lets you define milestones to help motivate you to reach your ideal weight.

Finally, the units of measurement and targets can be easily changed in the application preferences.

Here is the link to the AppStore:
http://itunes.apple.com/es/app/weightcontrol/id353410223?mt=8

And here are some screenshots:



jueves, 31 de diciembre de 2009

Our first game is out!

(copied from Lucera's blog)

We are very happy to announce that finally our first game is out!

Its name is LittleGame. It's an educational-entertaiment game for kids. It contains four games and it's cheap, please buy it!

Here is the app description:

The game is vital in many aspects of social, emotional and intellectual development of children and has a significant impact on academic learning. It is one of the most powerful vehicles that children have to good try and learn new skills, concepts and experiences. The game can help children develop the knowledge they need to connect meaningfully with the challenges they discover in the school.

The children's game is an activity that can be approached from many points of view, one of them is education.

LittleGame incorporates four different games designed to develop different abilities of children:

- Pairs:
  - Develop the capacity of attention.
  - Facilitate a strategy of memory through image association.
  - Develop the skills of classification, recognition and assimilation of concepts.
  - Develop the capacity of short-term memory and to form partnerships and relationships.

- Silhouettes:
  - Ability to object recognition.
  - Discrimination of shapes, colors, sizes and positions.
  - Ability to play models.
  - Analysis, hypothesis, comparison, trial and error.

- Mazes:
  - Develop the skills of children and their powers of observation.
  - Improves concentration.
  - Develops creative thinking and constructive.
  - Increases dexterity.
  - Develops sensitivity, imagination and creativity.
  - Improving the development of perception.

- Sudokus:
  - Stimulates and enhances their math skills, logic and critical thinking.
  - Excellent learning tool that helps strengthen the skills of reasoning and calculation.

martes, 22 de diciembre de 2009

Alea jacta est

(copied from lucera blog)

Finally we finish our first game in time and submit it to iTunes Connect. Now we can only wait the validation process from Apple.

Maybe now is time to end the port of our libraries to Android and submit it to Android Market.

Unfortunately, as we do not have an operative web, we don't have an easy way to distribute our application for Windows, Linux or MacOSX. Although in this case would have to redo the graphics to higher resolution.

In any case, our Christmas holidays begin!

Merry Christmas to all!

domingo, 13 de diciembre de 2009

We are back

(copied from lucera blog)

Hi!

After theese days trapped in bureaucratic issues, finally we are back to work.
We want to finish our last game and we want to publish it before Christmas. We are conscious that there is a lot of work ahead to be able to finish the game but we think it will be posible.

Wish us luck!

martes, 24 de noviembre de 2009

Trapped in the bureaucratic spiral

(copied from lucera blog)

The last week there have been no news because we were involved in bureaucratic issues and we are attending an intensive course in management and business administration that will finalize the next week.

This has prevented us from making great advances in recent days, despite of that, we have been making some small internal changes and we have been testing some of our latest features added.