(copied from lucera blog)
We added a new event ‘StateChange’ to allow behaviors to detect when the state will be changed. This event will be sent after ‘ExitState’ and before ‘EnterState’ to all kind of behaviors, with & without state.
Inside this event you can check the prior state and the current state, using behavior manager, to make per state changes or configuration.
Gift of the Magi
Hace 13 años
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